Setting Spotlight: The Kraag!


The Shield-Break & the Kraag
The bleak lands of the north have harbored outcastes and monsters since the time of the elves. Little will grow in the sulphurous soil, save twisted trees and poison brambles. Only the hardiest of creatures can survive here, and  most of those lair underground. Scattered clans of humanoid monsters and evil humans form a loose khanate, ruled over by six powerful warlords. The Dark Six or Nadnarga, each claim their own domain or Helotry, with the region’s only true city considered neutral ground. Helgazad is a massive iron and stone citadel, rising ominously over the Orcgate pass. It is a natural staging point for southern raids, and is notorious for its gladiatorial arenas and slave markets. Though it has been many years since a true invasion, the shadow of the Kraag looms large over Corvinium.
  
Capital: Helgazad
Climate: Cold, dry, and windy - highly unsuited to growing crops
Inhabitants: Evil Humanoids, Dwarves, Humans, and Orcs,
Resources: Iron Ore, Rare Minerals, Slave Labor, and Stone
Ruler(s): The Dark Six

Nazzarin of the Dark Six

Places of Interest:    

Fire Mountain (Kaz’Ritzag)
A great peak and dormant volcano, Kaz’Ritzag was once sacred to dwarves and giants. It is rumored that the fire drake Shog’gaash dwells in or around the mountain.

Helgazad (Fort Doom)
Built high on the slopes of Fire Mountain, the ascent to the city is riddled with volcanic chasms and bristling barbicans. It is said that the building of the citadel claimed the lives of a million elf slaves. Beneath the city’s iron streets and towers, are countless dungeons reaching all the way to the mountain’s molten heart. It is here in the pits that Helgazad’s vast army of slaves toils to extract iron and gold from hard granite. The lord of the city is Nazzarin one of the Nadnarga and an undead sorcerer of great power. It is Nazzarin’s duty to keep Helgazad a neutral city open to all creatures of the Kraag. Nazzarin’s will is enforced by legions of evil men, orcs, worgs, and demon-blooded Malpheggi.

Nazzarin's Coat of Arms
  
The Orcgate (Okrog)
The principle pass through the Ramparts of Heaven, the Orcgate is occupied by the forces of Helgazad and is nearly as fortified as the city itself.

The Ramparts of Heaven
A great northern mountain range that separates the Southlands from the Kraag. It is impossible to cross, save for a few passes, and is teeming with giants, ogres, and orcs.
      
The Shield-break
The Shield-break is an area of rocky badlands and shaley hills. It forms the approach to the Orcgate Pass and is contested by the knights of Margaron and the slavers of Helgazad. The land is wild, lawless, and dangerous.

“Okja nart’Taag” (Obey or Die)  

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