Salvine
Elf (Level 1)
16 Strength (+2 bonus on Hit rolls, damage rolls, and opening doors)
15 Intelligence (Bonus Spell)
12 Wisdom
18 Dexterity (+ 3 bonus to missile fire Hit rolls, - 3 Armor Class bonus, +2 Initiative)
16 Constitution (+ 2 bonus to hit point rolls)
11 Charisma
Armor Class: 0 (includes Dexterity, Chain Mail, and Shield)
Hit Points: 8 (includes Constitution adjustment)
Money: 130 Gold Pieces
XP: 2,804
Equipment:
Arrows (14)
Backpack
Crowbar
Grappling Hook
Iron Rations (7)
Iron Spikes (4)
Longbow
Riding Horse
Rope (50')
Spear
Sword
Tinder Box
Torch (4)
Wineskin
Background: The Elf Salvine was worked as a caravan guard with the Cleric, Schmidty. Perhaps that is why he agreed to remove the curse placed upon Schmidty's nephew Lumberjack. Salvine is famous for his golden locks.
No comments:
Post a Comment